Custom 3D development in TypeScript using the [login to view URL] game engine based in-browser application
Description:
Improve and extend a current proof-of-concept application based on the 3D WebGL framework Babylon with REACT user-interface, building from source
and compiling to in-browser 3D display and interaction showing glTF (glb) model files dropped into a web session.
Document build steps. Refresh and adapt to use latest Babylon and dependency versions.
Expose parameters to enable various scene optimization features.
A suite of GLB test files will be provided for performance improvement testing.
Skills & Experience in:
JavaScript, TypeScript, [login to view URL], WebGL, [login to view URL], 3D Graphics, 3D Games, GPU shaders, Level-of-Detail,
CAD, CAE, CAM, PDM, BIM, PLM, C#, C++, Webpack, Electron, React, Node
Deliverable:
a) Checkin updates to private Git repo
b) Build to an Html folder with Webpack
c) Assist installed and on test server (Apache, Linux).
d) Performance test results showing improvement from start of project.
Requirements: Agree to NDA for closed-source project.
Developers may be offered further follow-on milestones for this project.
******Thank you for your invitation.******
Hi, Ian.
I've read your proposal and I can help you to complete your project.
Over the last 12 years, I have developed a wide branch of websites using JavaScript, TypeScript, Three.js.
And also I have knowledge of programming language such as C++, C#, Java, etc.
Please discuss your budget and period on chat.
Thanks, Ognjen.
Hello, Sir, Nice to meet you. I have read your job post carefully. I am very interested in your job post and I can do this perfectly with my best skills. I am senior Web developer who has rich experiences. I will do my best if you hire me. Please discuss more details. Best regards. Ihor
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