I'm looking to incorporate Reinforcement Learning algorithms (DQN and Actor Critic) within my existing Godot game. The objective is to enhance the behavior of the slime entity, enabling it to both chase and attack the player.
Key Points:
- The game is in 2D, so experience with Godot's 2D engine is essential.
- This project involves integrating a machine learning plugin into a game.
- The AI of the slime entity should be at a basic level, with simple and predictable patterns, and should not be too complex.
Ideal Freelancer:
- Proficient in Godot engine, with experience in 2D game development.
- Skilled in machine learning, particularly with reinforcement learning algorithms such as DQN and Actor Critic.
- Understanding of game AI, and able to implement AI at a basic level.
- Good communication skills is a plus, as I would like to understand the process and logic behind the AI's implementation.
Upon a successful attack on the player, the slime should reset to its initial position. I'm open to suggestions for further improvement and optimization of the AI behavior within the game.
Hey there,
I have worked on similar project so i can help u with it. Please contact me as I can help u with Godot and Game Design.
Here is a link to my profile: https://www.freelancer.com/u/ayesha0124
Regards
Hi , How are you doing?
As a professional developer with expertise in Godot and Game Design, I eagerly anticipate the opportunity to complete this project for you. Please drop me a message to discuss the project detail.
Thank you for considering my services.
Hello how are you?
Thank you for the job posting.
I read your project description carefully and got interested.
I am familiar with Game Design and Godot.
As a senior full-stack engineer, I am confident in this "Godot Game AI Development" project.
I don't like ramble like other developers.
I hope to share my previous experience and discuss your project in more detail.
Looking forward to working with you.
Kind Regards,
Darko Djokic.
I am experienced in Godot 3.5 & Godot 4.
I have made many projects with reinforcement learning, machine learning, etc.
I have already done this same kind of project for a game jam in 7 days where I made a 2d top-down shooting game with 3 different type of enemies having the kind of behaviour required in this project.
Although, most likely this project will be delivered by me in 2 - 3 days, I will complete this project before 5 days.