I've been doing freelance AND studio work from around 2013
- I do prefer working freelance and meeting new people and interesting projects
- I use 3ds Max, Zbrush, Photoshop , 3D Coat and Substance Painter as my main weapons
- right now I've been busy learning Unreal Engine too for visualization purposes
- I'm a massive traditional art fan, because that's where I started my 3D modeling journey. I studied 2 years of life drawing at university and before that I took courses for several years.
- recently, I've been working on a game project involving stylized/cartoony characters for Unity with a developer from Australia and enjoyed the experience very much
- even more recently, I was involved in modeling characters for a low poly horror mobile game with a developer from the UK
- before that I worked for a studio doing low-poly assets for real-time mobile platform visualization ( for consumer giants like Adidas and Ralph Lauren )
- I enjoy working on characters the most, but I've modeled quite a lot of different asset types ( furniture, cars, houses, clothes, shoes, animals, you name it )
- I enjoy working from concepts but I also enjoy doing concept art