Hi Brian,
I'm also an indie developer with experience with in-app advertisement. I've written chess from scratch and ported it to various platforms and strategies.
Strategies, platforms include:
Single-player: PHP, Android(in-app advertisment using StartApp), Python/Django, Unity3D (publishing on Wooglie)
Multi-player: Python/Django
Artificial Intelligence: Android(in-app advertisment using StartApp), Python/Django, Unity3D (publishing on Wooglie)
I've also written Tetris2D(Shout3D/Java), Tetris3D. I've entered a competition here in my country, an AI BattleTank competition with a RESTful api.
My gaming experience have been my passion for about 8 years now and I have worked on game development in my own time and at my own expense. I'm sure I can learn a lot from you as a team mate in terms of development and marketing strategy as an indie developer.
Please feel free to contact me, I want to know more about the bubble shooter game specification, requirements and strategy.
Thanks,
Jaco