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iOS Game Design

This project was awarded to touqeerjamil for €390 EUR.

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Employer working
Project Budget
€250 - €750 EUR
Total Bids
12
Project Description

As a game developer I am creating a game for iOS. Here I am listing few qualities the game has:

- Similar mechanics as Tsum Tsum (Disney's game)

- Targeted to Candy Crush players

- Familiar, friendly, easy, fun

- Desired UI is in the same friendly style of, for example, Candy Crush, Clash of Clans, Tsum Tsum...

The story of the game: The player starts a little toy factory. Each level it's machines creates the toys (Balls) and the player has to send them by putting them in boxes. After each level, the toy factory get's better and therefore the level gets more Balls, more difficulty...

As a designer I want you to deliver the necessary UI that complies with the demands but at the same time I want you to innovate and be creative - I believe a good designer should never exactly be told what and how to do his job-.

Each level has its own background and properties, and different Balls. I'm attaching a screenshot with examples. The player has to do 3 or more groups of the same Ball type. Boxes appears at the bottom of the screen and each one tells what Ball type the player has to make groups of and it's quantity, so the box can fill up when the player makes groups of the same type, close and leave the screen. The player will be given a score depending on how many boxes were filled. There is limit of the boxes.

I need a overall game/brand design, and then each level and each ball.

Please provide a little mockup idea (a couple of balls, one level, anything you believe will make me choose you). I want something that stands out from the other games while keeping the previously listed properties.

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