Opengl Shadow Mapping
by soumenmurmu
Shdow in opengl is implemented using a shadow map which is created in using offscreen rendering in framebuffer and later compared to create the shadow in the scene.
soumenmurmu
Durgapur, India
About Me
3D graphics application developer using OPenGL. Experienced in MPI ,Thread based parallel Programming. Multithreaded Sokcet Applications using C, C++ GUI Applications using C# and Java