Opengl Shadow Mapping

by soumenmurmu
Opengl Shadow Mapping

Shdow in opengl is implemented using a shadow map which is created in using offscreen rendering in framebuffer and later compared to create the shadow in the scene.

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About Me

3D graphics application developer using OPenGL. Experienced in MPI ,Thread based parallel Programming. Multithreaded Sokcet Applications using C, C++ GUI Applications using C# and Java

$20 USD/hr

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