Using webGl and javascript draw two 3D objects using mesh approximation. Create one half sphere and one tapered cylinder
$30-250 USD
Paid on delivery
draw two 3D objects using mesh approximation. Create one half sphere
and one tapered cylinder. Position the bottom side of the half sphere on top of the smaller end of the
cylinder. The larger end of the cylinder sits on the y=0 plane, and the main axis of the cylinder
overlaps with the y-axis. Set the radius of the sphere to 1.2, the radius of the larger base of the
cylinder to 1.0, and the smaller base to 0.4. For the cylinder, create 30 slices and 60 stacks, and for
the half sphere, 30 slices and 30 stacks.
The color of the faces in both objects should be defined as a function of the spherical coordinates of
the vertices: f(u, v)=sin(u*v). Choose a color tone of your choice. Here are some example views
(first two from the side, last one from the top)
Project ID: #11937602
About the project
10 freelancers are bidding on average $316 for this job
Hello, I am expert in opengl since 21 years ago...also, I am now expert in webGL (you know, a subset of opengl). I should be a good option for your project. So, let me help you. Please, let me know when do you need it. More
Hello, sir I think we can help you more the others because we are engineers so, let's start sir thanks for your time.......
HEllo, I am new to freelancer, but not at all new with my skills I have been working with animation Company for over 7+ years and now I am focusing on the freelancing projects, you can put my avaibility to 24 hours. More