Using webGl and javascript draw two 3D objects using mesh approximation. Create one half sphere and one tapered cylinder

Closed Posted 7 years ago Paid on delivery
Closed Paid on delivery

draw two 3D objects using mesh approximation. Create one half sphere

and one tapered cylinder. Position the bottom side of the half sphere on top of the smaller end of the

cylinder. The larger end of the cylinder sits on the y=0 plane, and the main axis of the cylinder

overlaps with the y-axis. Set the radius of the sphere to 1.2, the radius of the larger base of the

cylinder to 1.0, and the smaller base to 0.4. For the cylinder, create 30 slices and 60 stacks, and for

the half sphere, 30 slices and 30 stacks.

The color of the faces in both objects should be defined as a function of the spherical coordinates of

the vertices: f(u, v)=sin(u*v). Choose a color tone of your choice. Here are some example views

(first two from the side, last one from the top)

3D Animation 3D Modelling 3D Rendering

Project ID: #11937602

About the project

10 proposals Remote project Active 7 years ago

10 freelancers are bidding on average $316 for this job

kingjoon

Hello, We are a team with more than 14 years of experience in 3D design and 3D photorealistic visualization. We have done many similar projects in the past, check out our portfolio here: [login to view URL] More

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udayd75

Greetings! Hi i am professional Designer with 17+ years of experience, iam interested to work on this project. Please have a look at my profile if you interested please contact me, we can have detail discussion on you More

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freelancerLatino

Hello, I am expert in opengl since 21 years ago...also, I am now expert in webGL (you know, a subset of opengl). I should be a good option for your project. So, let me help you. Please, let me know when do you need it. More

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abdonasser1810

Hello, sir I think we can help you more the others because we are engineers so, let's start sir thanks for your time.......

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marthakkuldeep

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