Symbian OS Programming Basics

by zglobal
Symbian OS Programming Basics

Although Symbian OS uses many of the object-oriented features of C++, some of its functionality is implemented in nonstandard ways. This can require an adjustment, even for experienced C++ programmers. For example, Symbian implements its own exception-based mechanism for handling errors such as low memory conditions in place of the C++ throw/catch exception feature. Also, Symbian OS does not use the Standard Template Library (STL) and instead has Symbian OS-specific implementation classes for functions such as string manipulation and complex collection types. Symbian decided on this course for a variety of reasons including making the implementation more efficient for resourceconstrained devices. To begin the discussion of Symbian OS basics, let's start with the basic data types.

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