I studied CGI at BigRock, in a 6-months course that taught me all the basics of CG including 3D modeling, texturing, lighting, rigging and animation, VFX and compositing. I continued my studies individually and I am currently creating some final pieces for my portfolio in game environment art. During the course me and my companions have faced different projects with professional companies like Luxottica and Gardaland, and created a CG short named "Above" that you can find on Youtube and Vimeo, learning to cooperate, work efficiently in a pipeline, respect deadlines and meet required quality levels.