Professional skills:
Software:
Autodesk 3D Studio MAX
- Modelling: Organic and technical. Complex polygonal modelling, spline and patch modelling.
- Animation: facial expressions, bones, Character Studio, rigging, keyframes, dope sheet, curve editor, constraints.
- Texturing: material editor (complex realistic materials), UVW unwarping, realistic textures painting.
- Lighting: complex, realistic lighting setup experience. HDRI.
- Rendering: default renderer tuning up and deep understanding. Additional experience with renderers such as VRAY, Brazil.
- Dynamics: default rigid, Havok: rigid, cloth, soft bodies, e.t.c.
- Particles: particle flow, emitters, space warps, tuning-up
- Plug-ins: Shag hair/fur, sand blaster, simcloth, digital nature tools, scripts e.t.c.
- Additional: 3D tracking, helpers, environments, modifiers, video post, e.t.c.
Autodesk Motion Builder
- Characters and data importing from 3D Studio MAX.
- Character preparation for real-time animation.
- Animation layers
- Automated lipsync and facial expressions
- Real time materials and shaders
Autodesk combustion
- Complex compositing, using 3D elements and live video
- Painting, masking, selecting
- Rotoscoping
- 2D tracking
Boujou
- advanced 3D tracking
Adobe Photoshop CS
- Complex compositing, retouch, colour correction, layers.
- Export to HTML with Image Ready, using slices
Adobe Premiere/Sony Vegas
- Footage editing, compression, output, e.t.c.
Sound Forge
- Sound recording, sound editing, mixing and effects.
Macromedia Dreamweaver MX
- Frames, interactive menus and navigation, tables, text, images e.t.c.
Good knowledge of win 9x/2000/XP OS and Internet related programs
Additional experience:
- SONY Betacam SP, DV/DVCAM
- Pinnacle DC30/50, Pinnacle DV500, DSP Velocity output/input and real time effects cards
- System administrating skills (FTPs, Firewalls)
- HTML
- Traditional drawing
- Scanning and editing
- Composition, colours, fonts e.t.c.