3D CHARACTER RIGGING

by panavila
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3D CHARACTER RIGGING USING MAYA MAX AND BLENDER

image of username panavila Flag of India kollam, India

About Me

i am experienced 3d artist having more than 12 years experience in 3D production. I worked in Barnyard TV series for TECHNICOLOR INDIA(Maya production pipeline). I create game assets like characters ,props ,set etc. I use 3dsmax, Maya ,blender for game asset creation. Maya HIK and motion builder is using for mocap cleaning and retargeting I also work with mocap files like c3d,bip,bvh etc i create rigged characters for iclone using 3dsmax-3dxchange- iclone pipeline. I use iclone ,make human and Daz3D for making realistic characters My service include : 3D character Animation Modeling Rigging Animated video creation Interactive web content creation using verge3d and Blender Effects (fire smoke water particles hair cloth simulation using blender)

$20 USD/hr

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7.4

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