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Make texture and render image for female clothes

$10-30 USD

Completed
Posted over 5 years ago

$10-30 USD

Paid on delivery
- Make diffuse texture to be made for them, the texture will have light, shadow, and logical wrinkles and folds must be on the texture. - Make normal map, AO map, Specular map - Texture sizes 2048x2048 pixel .png format After making texture take render image of the model with the texture from front, side and back at 2000x1500 pixel I will send a test models to suitable candidates this is continues work and payment is 5$ each dress texture and render.
Project ID: 18023895

About the project

10 proposals
Remote project
Active 5 yrs ago

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Hello, I've been doing 3D modeling for around 4 years now and studied it in academies for about 4 years now using programs like 3Ds MAX, Zbrush, Unreal engine. Mostly in the character creation but also in Arquitecture Visualization. My portfolio: [login to view URL]
$30 USD in 5 days
0.0 (0 reviews)
0.0
0.0
10 freelancers are bidding on average $42 USD for this job
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Hi sir, I would be very glad to this job and get you sir very good results . professionally. just in 2 days.
$10 USD in 2 days
5.0 (21 reviews)
5.8
5.8
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I can complete your project according to your requirement within a decent time limit waiting for your response Thanks rashmi
$35 USD in 2 days
4.9 (3 reviews)
2.9
2.9
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I have the ability to work accurately on AutoCAD, Macs and Photoshop in the fastest and least cost time
$25 USD in 1 day
0.0 (0 reviews)
0.0
0.0
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Its easy for me this project Relevant Skills and Experience Message me anytime :)
$25 USD in 1 day
0.0 (0 reviews)
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0.0
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I am an ambitious and hardworking 3D artist who has proven abilities to create high quality Characters, hard surface models and environments. My solid technical Understanding of the process of creating 3d models allows me to possess the ability to work closely with other artists and animators to create ground breaking visuals. My extensive Knowledge of Zbrush, 3ds max, Maya, Substance Painter, Substance Designer, Marvellous Designer, Mari, Photoshop, QUIXLE Suite, Unreal Engine and Unity allows me to quickly understand a project mission, vision and values. Skills * High Poly and Low Poly Modelling using 3ds max, Maya or Zbrush * Retopology using Maya, 3ds max or Zbrush *Substance Designer for Material Creation * PBR Texturing using Substance Painter, Quixle suite and Photoshop * Mari and Zbrush Photorealistic Projection Techniques * Unreal Engine 4 And Unity * Anatomy Sculpting using Zbrush * Hard Surface Modelling using 3ds max, Maya or Zbrush * Mentay Ray , Vray and MtoA Renderer *Composting using Photoshop, Nuke or After Effects *Texturing XYZ , MegaScans, Photogrammetry *Following file paths structure and agile methods *Maya BitFrost *MtoA (Maya Rendering)
$20 USD in 2 days
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About the client

Flag of IRELAND
Limerick, Ireland
5.0
180
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Member since Aug 19, 2013

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