Please read full specs in attached file before bidding.
Pick and develop the three easiest games to development from the list identified below, and demonstrated with web video:
1) Hebrew Speed Match
2) Birds Know Hebrew
3) Towers of Non-Babel
4) Camara Safari
Games should be able to be easily converted to a phone app in a future project.
All these games will run for a certain length of time that should be parameterized and easy to change in a config file.
Demo 1 - [url removed, login to view]
Lumosity Game: Spatial Speed Match
Our Name: Hebrew Speed Match
Start with one Hebrew letter.
Next card (slide) should have 25% probability of being same letter, otherwise any other letter randomly selected.
[url removed, login to view]
Lumosity Game: Lost in Migration
Our Game: Birds Know Hebrew
Show 5 birds similar to existing game.
The difference is, at the top, left, right, and bottom we will show 3 English letters, and one Hebrew letter.
Instead of four arrows at the bottom, there will just be a "Hebrew", "NotHebrew" button. If the bird is pointing to the Hebrew letter, the player should press "Hebrew", otherwise "Not Hebrew".
Lumosity Game: Observation Tower
Our Name: Towers of Non-Babel
Show x number of Hebrew letters based on level.
They are in random positions on screen, then disappear.
User clicks letters in the order they appear in the Hebrew alphabet.
Options: users can opt to show only letters in direct alphabetical sequence.
Score is in feet: i.e. how many letters player clicked
in correct sequence. It looks like they award 15 feet per correct letter. Add a few extra points for speed in picking correct answers.
At end of game, show a tower or building of the world of lesser height.
[url removed, login to view]
Lumosity Game: Bird Watching
Our Game Name: Camara Safari
Background pictures should be random selected from a directory. I should be able to change pictures without any program changes. Please find 25 royalty free outdoor scenary pictures to use (for example from Flikr where people have allowed commercial and public use).
Instead collecting pictures of birds, I will also provide a separate directory with pictures. You separate picture into four parts. These picture will be items in a Jewish synagogue. The goal of the player is to collect these items. Start with any pictures here. During your coding, I will later identify about 20 pictures to use, and send them to you. You will be responsible to size them appropriately.
The Hebrew letters should spell the item being collected. Use any letters to begin development.
When I provide pictures, I will provide Hebrew words that match pictures. After the user clicks a correct letter, show the phrase he has "built", similar to the way letters are displayed in the game "Hangman" (but no picture/symbols, just the letters), example: TEF_LL_N for TEFILLIN (except the letters are in Hebrew and go from right to left).
One of the 22 Hebrew letters should be displayed in the middle. A bird should be displayed on the picture, according to the levels below. If the player misses, show a "miss" target symbol similar to the video.
The sound of clicking is like a camera shutter.
Different bird sounds can be played when the bird appears. The "fluttering wings" sound is displayed when the user hits a bird.
I will provide you will JSON file of Hebrew letters used in prior game development.