We are looking for someone who is experienced at using Unity to create a VR enabled and controlled game. The game will be based in a city, which we will provide as an asset, and movement around the city will be controlled with the movement of the headset. We want the game to feel like the user is flying. If possible, when the screen is pressed, an explosion will appear where the user is looking.
7 freelancers are bidding on average £990 for this job
I'm really comfortable on scripting VR projects on static landscapes like this. Would put effort into making it look good for the VR user, even at distance. Price includes the explosion feat.