Create a simple 2D Zombie shooting game
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The platform for the game will be: [login to view URL]
You will get one or more maps (server space) for development and testing, all expenses paid.
This project includes creating all the graphics/animations as well as programming in JavaScript to implement the game mechanics.
Requirements:
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* Birds-eye view onto an old haunted cemetary with tomb stones, crypts, trees, weeping willows, statues, gravel pathways, etc.
* The player is a gravedigger, he lives in a small house in the middle of the cemetary (inspired by the movie "Dellamorte Dellamore")
* As soon as the player enters the game, zombies start walking from around the map towards the player
* The cemetary should be built like a (very) simple maze, so the zombies have to walk around corners a little bit
* Weapons and ammo will periodically spawn at certain points
- Shovel: basic weapon with no ammo
- Pistol
- Shotgun
- Grenade
- Magic staff
* 5 different zombie types
* Map size 2000x2000 pixels
* A HUD shows the health, current weapon and ammo, experience points, level, etc.
* Each player is collecting points and gets level ups. Depending on these, the number and the strength of the enemies will be caculated. If the same player logs back in for another game, the enemies should continue on the same difficulty level.
* The game should be designed for mutliplayer fun
- The Bit Whirl platform is multiplayer capable by design
- If more players are on the same map: More weapons/ammo should spawn, more enemies should spawn (their difficulty calculated in proper ratio to the level of each player)
Please apply with references to other games you have made, I'm especially interested to see the style of the graphics.