Control Input - Free Climb and Zip line

Unity 2017.4.10f1

Invector Melee Combat Template v2.3.2

FreeClimb Official Add-on Plug & Play v1.0.1

Swimming Official Add-on Plug & Play v1.1.2

Zipline Official Add-on Plug & Play v1.1.1

Control Input - Free Climb and Zip line

Zipline - 1. Spacebar to use Zipline

2. E key to drop at any point while using the Zipline

3. If E key not pressed while using Zipline, then character exits automatically

Free Climb - 1. When nearing the top edge of the climbable object, the spacebar must be

pressed to get to the top

2. Player character cannot exit the top of a climbable object except:

a. E key pressed which allows character to climb down

b. Spacebar is pressed which causes character to jump off the object to the


After commenting and uploading scripts, I will also need a post project review. This will describe what you did to implement the changes.


The Free Climb stops at the top edge now by a simple selection in the Free Climb Add-On component. So from there the player should press the spacebar to get to the top.

Skills: C# Programming, Unity 3D

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About the Employer:
( 3 reviews ) Billings, United States

Project ID: #17691537

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Hi Dan, I would be happy to help with your project. To clarify, you want the controls to be set up as you described in the job post, correct? So there is no issue? Cheers, Mykyta

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