Porting Unity game for Android to iOS



I have an Android game (already released on Google Play) that I need ported to iOS. I don't have a mac or an iphone so I figure this might be the cheapest way to do it.

The game is already fully functional and for the most part uses very few external library and only internal C# classes.

The libraries that might need additional attention:

- Unity IAP so that it will work with the iOS store.

- Google Play Game Services for leaderboards and achievements. Would be nice to get the Apple Game Center implemented as well but we can talk about this.

- Everyplay recording (but this might just work fine as is? Doesn't seem to be a lot of extra tweaking)

- Unity ADs (but should be fairly straight forward?)

Also want the developer to do testing on iOS devices and take screenshots for both iPhone and iPad. I expect a release-ready version to be returned along with the new code and explanations (in-code comments are fine) for what's different.

I will of course supply keys and certs from apple store as well as linking code to the Google Play Store.

Since it's a fairly simple porting project it shouldn't take more than a couple of days.

Skills: Android, Game Design, Game Development, Mobile Phone, Unity 3D

See more: application ios android game, cars android game unity com, temple run android game unity, create ios android game, developer android game unity, android game unity, convert ios android game, portable ios android game, ios physics game unity, simple android game unity, character shoot android game unity, ios android game development, ios android game, ios android game server client, ios android game developers

Project ID: #11745571

Awarded to:


Hi ! How are you? My name's Long. I'm a full-time freelancer mobile game/app for 3 years. My skills: + Game Engine: Unity, Cocos2D, Cocos2d-x, LibGDX, AndEngine… + Ads Network : AdMob, Charstboost, Applovin…. + More

¥33333 JPY in 2 days
(100 Reviews)