In Progress

Collision Detection for isometric tile movement

This project is for IcicleGames,

I am looking for a isometric tile based collision detection system, the unit moves on pixel basis on x & y, the tiles are stored in a 2d array i.e map[x][y] , in here we store a a number for an object (which means blocked) or 0 if it is empty and walkable.

Skills: Android, Java

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About the Employer:
( 6 reviews ) Deleted, Australia

Project ID: #5045018

Awarded to:

IcicleGames

I'll get it done fast. It shouldn't be too hard I'll just make an isPointInsideTile method for starters and go from there.

$35 AUD in 3 days
(2 Reviews)
2.6

4 freelancers are bidding on average $45 for this job

dotharsh

I dont have any experience of android.. But i can make the method in core java for collision........................................................................................................................... More

$50 AUD in 1 day
(16 Reviews)
3.6
goldmaster88

Dear Sir. I'm talented mobile app/game developer. I have been developing Android apps for several years. You can see high skilled apps in my portfolios. I'm very interested in your job post involving these skills. More

$43 AUD in 1 day
(4 Reviews)
3.5
nickpapan

Hello, I have previous experience in java and I am able to understand other people's code. Please see my portfolio, recommendations and consider my bid.

$55 AUD in 3 days
(1 Review)
1.4
hunyeti

Hello! I have code in several game projects in Java, i have used libGDX most often, but i can do it with any framework. i have implemented collision detection several times, i can do it in a few hours (depending on th More

$40 AUD in 1 day
(0 Reviews)
0.0