Moving Teddy Bear for Children with Autism Built on Freelancer
Mehdi Snene and freelancer Erwin Ried teamed up to bring a teddy bear to life
I'm in need of a skilled game developer to create an engaging, interactive baseball simulation specifically designed for a wall projector. Key Feat...game should offer realistic physics to mirror real-life baseball scenarios. - It should incorporate multiple game modes to keep the gameplay interesting and varied. Graphics: - The entire simulation should be rendered in a high-quality 3D graphics style. Ideal Skills and Experience: - Extensive experience in game development, particularly simulation games. - Proficient in creating 3D graphics. - Kinect 2.0 sensor experienced. - Familiarity with developing for wall projectors would be a plus. The aim is to deliver a high-quality, immersive baseball simulation that can provide a fun and challenging experience for players of al...
Hi there, this is an AR-based Unity 3D serious game for rehabilitation. the game uses an MS Kinect camera, which doesn't work with Windows 11, and any web camera will be used with Dollars MoCap (SDK) to replace the Kinect. The game is working for the upper limb, but we need to add the lower limb, besides utilizing machine learning to calculate the player limb's angle. At this stage, a Firebase or MySQL database needs to be added to display the player's performance, and UML diagrams will be provided to explain each task. Good communication is a must, further details will be explained via the communication channel. This project needs to be done in a maximum of 14 days. this project development will be continued so, it will be good to achieve a nice piece of work ...
I'm looking for a game developer who can create an endless runner game that can be played on both Xbox and Windows PC. The game will be targeting teenagers aged 13-18, an...Xbox and Windows PC. The game will be targeting teenagers aged 13-18, and I want it to include the following core features: - Power-ups to enhance the player's experience. - Leaderboards to encourage some healthy competition between players. - Customizable characters to allow for a more personalized gaming experience. Key Skills: - Proficiency in game development and design. - Experience with Kinect technology. - Ability to create multi-platform games. - Understanding of and experience with developing for and on Xbox consoles. - Past projects that include customizable character features and leaderboa...
I'm seeking a talented developer to create an interactive and engaging video game for kids on the Android platform. Ideal Skills and Experience: - Strong experience in Android game development - Prior work on developing games. - Ability to create games with gesture recognition features - Creative thinki...blue sky and white clouds moving here and there. I need purple bubbles with happiness wrote on it(font and color attached). The objective of this game is for marketing. Working: When you start the game there should be a 10 second timer and there are a bunch of bubbles on the screen like mentioned above. You do a throwing gesture in front of the screen and burst the bubbles(Can use a Microsoft Kinect). Then butterflies come flying out of it. Intension is to make a high score...
...learning experience for children aged 3-10 years. All games should be simple and fun to play for they are targeted for children only. The part of the games will be enhanced analogues of existing ones and the rest will be developed completely from scratch. The target platform for all games is Windows 10/11. The interactive equipment includes a Full HD projector and motion sensors such as lidars and Kinect. General Requirements: - Full screen unity build for Windows (1920x1080) - TouchScript library to work with TUIO protocol and motion sensors - Contrast and vibrant colors to be well seen on floor/wall projections - Build interactions considering sensors limitations/delays - All assets will be provided or additionally purchased if needed Ideal Skills: - Unity game development - ...
I'm searching for skilled Unity game developers specializing in creating action games. Your task will include developing a multiple games (one-by-one project) which connects with hardware devices such as Kinect, pressure mats, and other interactive devices. Key requirements: - Development of action games on Unity platform - Experience in connecting games to hardware devices like Kinect and pressure mats - Capability of integrating games into a mobile app in the future For your application to be considered, please include: - A detailed project proposal showcasing your game development approach and timeline This project is perfect for someone with a blend of game development skills and technical know-how of integrating hardware devices. Prior experience with action g...
We are seeking an experienced multimedia developer to create an immersive interactive video experience for desktop platforms. The goal is to deeply engage our audience by integrating innovative features such as Kinect integration or personalized custom avatars generated from user photos. This initiative aims to enhance user connections and provide a unique interactive experience. Requirements: - Proficiency in creating immersive interactive videos for desktop platforms. - Experience in integrating advanced features such as Kinect integration or personalized custom avatars. - Ability to incorporate clickable links and craft branching scenarios within the video to enhance interactivity. - Design content that immerses users within the video scene and maximizes engagement. - Ski...
I am looking for a skilled freelancer who can rig three 3D human models into a Kinect game. The models will be provided by me. Desired Outcome: - Optimized performance for the rigged models - Tested at kinect v2 (So you should have kinect v2 to test) Game Engine: - Unity Deadline: - Within a week Ideal Skills and Experience: - Experience rigging 3D models for Unity game engine - Knowledge of optimizing performance for rigged models - Ability to meet tight deadlines and deliver high-quality work
I am looking for a software developer who can help me with a project I am currently working on. The project involves real-time coordinates extraction using an Xbox 360 Kinect device. I prefer to have the program written in C++ or C#, and I already have an Xbox 360 Kinect that I can provide for the project. I am aiming for the coordinates extraction to have moderately precise accuracy. If you have the necessary experience and while be interested in the project, please contact me.
im looking for a unity or unreal programmer who had experience in develop kinect game, VR Game, AR Game or Sensor Game (example touch wall / touch screen ) game. we have multiple game to be established out for outsourcing, we are open to ideas about what you can achieve and do in unity and unreal too. feel free to send us resume or interest to my email - @
Hi Usman N., I noticed your profile and would like to offer you my project. We can discuss any details over chat.
I'm looking to hire a freelancer for an Unreal Engine project with a specific focus on Visual Effects and realtime hand traking. The project is based on hand interaction through Azure Kinect. The visual output is primarily achieved through particle effects (Niagara). The developer will work closely with the creative director and the interaction designer. The development is expected to last approximately 2 weeks. effects and making an immersive, stunning gaming experience. Attractions like attractive characters, environments, lighting effects and post-processing effects will be key. The idea is that the combination of these impressive graphics and dynamic game mechanics will be a truly unique product. che the files below to have a moodboard of the look and feel. We will provide...
Hello, i want to develop a similar experience similar to the attached video, with the exact same moving particles, but the top layer will be playing a video.
I am looking for a developer to create a Kinect Sensor game for PC that falls under the sports category. Platform: PC Game Type: Sports Additional Features: None Ideal skills and experience for the job: - Experience in game development for PC - Knowledge of Kinect Sensor technology and its integration into games - Proficiency in programming languages such as C# or C++ - Ability to create a realistic and engaging sports game experience - Understanding of game physics and mechanics related to sports games - Strong problem-solving skills for troubleshooting and bug fixing - Attention to detail for creating smooth and intuitive gameplay controls - Ability to meet project deadlines and effectively communicate progress and updates.
I am looking for a skilled Unity developer with experience in Microsoft Kinect to create a virtual avatar mirroring project. The purpose of the project can be anything, including gaming, medical rehabilitation, or education/training. The client does not have a specific model or design in mind, so any standard avatar will suffice. However, the level of interaction required between the user and the virtual avatar is high, with all joints and hand movements being tracked. The ideal candidate should have experience with Microsoft Kinect and Unity, as well as knowledge of avatar design and full-body tracking. The project will involve creating a custom design and implementing complex gestures and full-body tracking.
I need to build a project using Kinect 360 with Windows. Details shall be shared on chat.
I need to create interactive wall and registration form i have lidar + Kinect all i need dat the client will registe on a screen 24 inch write his name and email and phone number then a huge screen will include content after registration i move in-front of this huge screen my body with appear on the screen in soda form like cococola soda and move with me on the screen
Hi Marcosanderson, I noticed your profile and would like to hire you to help me complete two of my Unity 3D, Kinect v2 games I am creating. I only need your help to figure out one issue I am having with each of the games. Both games are Unity 2D games. The first games is a Breakout game and I cannot figure out how to control/move the Paddle with my body/waist using the Kinect v2 sensor. The second game is a Bubble Popping game and I cannot figure out how to increase the score when I am popping the bubbles with my hands using the Kinect v2 sensor. I hope you can help me with both of these issues. Both games are pretty much complete accept for these two issues, so I think someone with your expertise could resolve the issues in a few hours. Please let me know if you think...
Looking to add a few updates and bug fixes to current android app. Some possible UI upgrades as well. The app is "Kinect-D", on Google Play store
For a customer, I have to develop software to achieve the same effect as the one shown in this video: What you see in the video is a system that is more than 10 years old and used Kinect as a sensor. It is probably possible today to do this with a wide-angle camera or another type of sensor. The site that used to sell the software but no longer runs on current operating systems is this one:
...com/42961200/ (kinect implementation) my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity (check the zip file) Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99
Your requirements; 1. Watch over my shoulder and fix any issues or render helps when I need them. 2. Guide me on how to integrate purchased assets to playable games based on xr source codes (github) terms: 3 weeks budget: 200USD refs: https://www.freelancer.com/projects/c-sharp-programming/Azure-kinect-Kinect-gesture-programmer-35184090/proposals https://www.freelancer.com/projects/game-design/level-design-for-archery-game-35175111/details Your skills: 3D Max, Maya, Unity 3D, XR SDK/API, C#, Github and documentation skills
...to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas Here are assets available in my pc; Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 https://assetstore
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement https://www
...com/42961200/ (kinect implementation) my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity (check the zip file) Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99
Your requirements; 1. Watch over my shoulder and fix any issues or render helps when I need them. 2. Guide me on how to integrate purchased assets to playable games based on xr source codes (github) terms: 3 weeks budget: 200USD refs: https://www.freelancer.com/projects/c-sharp-programming/Azure-kinect-Kinect-gesture-programmer-35184090/proposals https://www.freelancer.com/projects/game-design/level-design-for-archery-game-35175111/details Your skills: 3D Max, Maya, Unity 3D, XR SDK/API, C#, Github and documentation skills
...to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas Here are assets available in my pc; Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 https://assetstore
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement https://www
...com/42961200/ (kinect implementation) my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity (check the zip file) Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99
Your requirements; 1. Watch over my shoulder and fix any issues or render helps when I need them. 2. Guide me on how to integrate purchased assets to playable games based on xr source codes (github) terms: 3 weeks budget: 200USD refs: https://www.freelancer.com/projects/c-sharp-programming/Azure-kinect-Kinect-gesture-programmer-35184090/proposals https://www.freelancer.com/projects/game-design/level-design-for-archery-game-35175111/details Your skills: 3D Max, Maya, Unity 3D, XR SDK/API, C#, Github and documentation skills
...to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas Here are assets available in my pc; Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 https://assetstore
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement https://www
...com/42961200/ (kinect implementation) my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity (check the zip file) Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99
Your requirements; 1. Watch over my shoulder and fix any issues or render helps when I need them. 2. Guide me on how to integrate purchased assets to playable games based on xr source codes (github) terms: 3 weeks budget: 200USD refs: https://www.freelancer.com/projects/c-sharp-programming/Azure-kinect-Kinect-gesture-programmer-35184090/proposals https://www.freelancer.com/projects/game-design/level-design-for-archery-game-35175111/details Your skills: 3D Max, Maya, Unity 3D, XR SDK/API, C#, Github and documentation skills
...to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas Here are assets available in my pc; Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 https://assetstore
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement https://www
...com/42961200/ (kinect implementation) my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity (check the zip file) Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99
Your requirements; 1. Watch over my shoulder and fix any issues or render helps when I need them. 2. Guide me on how to integrate purchased assets to playable games based on xr source codes (github) terms: 3 weeks budget: 200USD refs: https://www.freelancer.com/projects/c-sharp-programming/Azure-kinect-Kinect-gesture-programmer-35184090/proposals https://www.freelancer.com/projects/game-design/level-design-for-archery-game-35175111/details Your skills: 3D Max, Maya, Unity 3D, XR SDK/API, C#, Github and documentation skills
requirements; 1. Create an archery game for demo purpose only based on freely available open source or education codes 2. Add a couple of scenes to customize UI and interface 3. Add some of my assets to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
requirements; 1. Create an archery game for demo purpose only based on freely available open source or education codes 2. Add a couple of scenes to customize UI and interface 3. Add some of my assets to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas
...com/42961200/ (kinect implementation) my budget: usd 200 - completed tasks; Gamestate and flows most of mechanics of arrow launching using both hands Kinect DK setup on Unity for bodytracking sdk api Most UI-canvas based game's UI/UX Arrow launching and target mechanism Kinect V2 mapping for avatar Azure Kinect SDK in unity (check the zip file) Assets; 1 Azure Kinect Examples for Unity $25.0 키넥트 공용 2 Kinect MoCap Animator $10.0 키넥트 3 - City Builder: Urban $33.99
Your requirements; 1. Watch over my shoulder and fix any issues or render helps when I need them. 2. Guide me on how to integrate purchased assets to playable games based on xr source codes (github) terms: 3 weeks budget: 200USD refs: https://www.freelancer.com/projects/c-sharp-programming/Azure-kinect-Kinect-gesture-programmer-35184090/proposals https://www.freelancer.com/projects/game-design/level-design-for-archery-game-35175111/details Your skills: 3D Max, Maya, Unity 3D, XR SDK/API, C#, Github and documentation skills
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement https://www
Project: Kinect-based prototyping app: XR archery game Your requirements; 1. level design for the 5 scenes below, HUD and loading scenes using the assets in the list at the end of the post 2, Interaction among game objects, enemies and the player there are 5 stages with a story and a mission to accomplish before a stage is completed. 1. swat-shooting gallery (Unity asset) for archery and darts. Effects for arrows and darts. It's a training boot-camp 2. sim-city looking shooting scene to penetrate and assassinate a boss, (City asset is provided and the look should be localized with some signs in Korean and a landmark building to be created); Assembly building annex where a politician is removed (kidnapped, killed or locked away for good) 3. Office building that should be breach...
requirements; 1. Create an archery game for demo purpose only based on freely available open source or education codes 2. Add a couple of scenes to customize UI and interface 3. Add some of my assets to work with the created game 4. Add my kinect V2 and Azure Kinect to control, based on the keyboard input system above. 5. you should implement the game on my pc to work with my devices. Budget: usd 100 Refs: or suggest your ideas
Mehdi Snene and freelancer Erwin Ried teamed up to bring a teddy bear to life