Game consoles jobs
...product—including codebase, live builds, admin panel, and payment integration—can be transferred immediately for a single, fixed cost of US $15,000. Core highlights • Cross-platform release: the same feature set performs smoothly on iPhone, iPad, and the full range of Android devices. • Proven money-in / money-out workflow with secure wallet management and real-time transaction tracking. • Flexible game engine: it currently supports popular real-cash formats and can be expanded to casino games, sports betting, or interactive tournaments depending on your future roadmap. in. What you receive 1. Full source code for mobile apps and backend , codes and etc Acceptance criteria • You can clone, build, and run both apps locally within 2...
I’m building a medieval-fantasy role-playing game and need a talented character artist to visualise its cast. The project covers three groups of characters—playable heroes, memorable villains and everyday NPCs—each with distinctive silhouettes, gear and personalities. Scope and deliverables • 8–10 unique characters to start (heroes, villains and NPCs) • Front, side and back views for every character • Colour palette, brief bio and gear call-outs per design • Layered PSD (or Clip Studio) files plus high-res PNG exports Art direction The core look is classic medieval fantasy. Subtle sci-fi accents in armour patterns or weapon silhouettes are welcome if they help the designs stand out without breaking the setting’s tone. Pr...
I'm looking for an experienced programmer to create a custom plugin/mod for the upcoming Spellbound SMP. All details for the plugin can be found in the document below. On this SMP, I'd like the first hostile mob a player kills to grant that player a buff, based on the mob in question. This assigned buff can onl...very long time, and it'd mean a lot to me and my community if you can help me with it. It should go without saying that you'll be fully credited for your work in the descriptions of all my videos, and if you'd like to join the SMP once this is done, you can. I'd prefer that the plugin/mod you make be compatible with fabric, as I've found that Paper and its offshoots cause issues with redstone and game mechanics that make it hard to make ...
I’ve reached the final polishing phase of my mobile game and now need a fresh set of eyes to put every Android build through its paces. Your task is to install each release on real devices (emulators alone will not be enough), explore every menu, level, and feature, and then document anything that feels broken, confusing, unbalanced, or sluggish. Please capture issues in clear English, attach screenshots or screen-recordings where visuals help, and note the device model, OS version, and steps to reproduce so my dev team can act on them quickly. Performance metrics such as load times, frame-rate drops, battery drain, and unexpected data usage are especially valuable. I’ll share the current APK, change-log, and a brief list of focus areas as soon as we start. We&rsqu...
...on the new version od the game. That means you have to update the game's memory offsets so it can work. You can look at the working implementation of the dll, to check the changes. What’s already done • Whole hooking scaffold is coded and compiles cleanly. It is a F4SE/SFE forked project for a Fallout76 game Link to the project Has been updated and forked. I wilk provide younthe Access to the updated version od the repo. • Relocation-aware trampolines are in place; they simply point to outdated addresses. What I give you: Access to the forked SFE repo story with the dll Hook source code -Access to the game files and account needed to run the game -Actual compiled dll Hook to check which memory region of the game IT tries t...
I'm looking for a skilled web developer to create ...highlighting skills, achievements, and gameplay. - Connecting Gamers with Scouters: A dedicated section for talent scouts to discover potential candidates. - Hosting Gaming Events: Information and registration for various gaming events. - Live Streaming: Integration for gamers to stream their gameplay live. - Community Forums: Spaces for discussions, tips, and networking. - In-Game Event Tracking: Updates and notifications about in-game events. Ideal Skills and Experience: - Web development (front-end and back-end) - Experience with integrating streaming services - Familiarity with gaming industry trends and needs Please include a detailed project proposal in your application, outlining your approach, timeline, and a...
I’ve reached the final polishing phase of my mobile game and now need a fresh set of eyes to put every Android build through its paces. Your task is to install each release on real devices (emulators alone will not be enough), explore every menu, level, and feature, and then document anything that feels broken, confusing, unbalanced, or sluggish. Please capture issues in clear English, attach screenshots or screen-recordings where visuals help, and note the device model, OS version, and steps to reproduce so my dev team can act on them quickly. Performance metrics such as load times, frame-rate drops, battery drain, and unexpected data usage are especially valuable. I’ll share the current APK, change-log, and a brief list of focus areas as soon as we start. We&rsqu...
I want to turn my idea into an Android-based game that genuinely entertains players and, at the same time, brings in consistent income. The goal is a polished, lightweight game that runs smoothly on most devices and is fully set up for revenue through AdMob, rewarded video, or other proven in-app purchase models. You’ll take the lead on coding, design integration, and the entire Play Store release process. I’m open to the engine or framework you’re most comfortable with—Android Studio with Kotlin/Java or a cross-platform tool like Unity, as long as the final build is stable and easy to maintain. Deliverables: • Play-ready APK/AAB and all project source files • Monetization features integrated, tested, and demonstrably working • Br...
...high resolutions. Core theme: swords crossed over a shield, rendered in chunky pixel blocks with a limited colour palette that sells the nostalgia. Nothing else is required beyond those weapons and the shield; dragons, magic runes, and other embellishments can stay on the cutting-room floor so the design remains focused. I’ll be using the finished emblem everywhere from Discord avatars to in-game banners, so please provide: • A master PNG with transparent background at 1024 × 1024 • Scaled-down versions (256 × 256 and 64 × 64) that stay crisp • The editable source file in your tool of choice (Photoshop, Affinity, GIMP, or similar) Keep animation out of scope—just a static emblem. Hand it over in clean layers, and we&rsqu...
I stream a variety of games several times a week and need a re...higher) on Google Drive. – Timestamps or loose notes on standout plays and funny moments. – Brand assets (logo, fonts, color codes, stinger). What I need from you – Consistent monthly turnaround (usually 8-12 total videos across the platforms). – Fluent use of Premiere Pro, Final Cut, DaVinci, or similar; After Effects skills a plus for light motion work. – Attention to pacing, subtitles, game UI framing, and platform-specific specs (e.g., safe-zone text on mobile). – Cloud delivery of project files plus final MP4s. I’ll review a quick test clip first to be sure the vibe is right, then we can lock in an ongoing schedule. If you love gaming culture and have a s...
I'm seeking a skilled artisan to reproduce a missing backgammon piece for a board game. The piece is originally made of stone but can be a different material but should have some weight to it. Requirements: - Experience with 3d printing - Ability to match existing piece in size and detail - Attention to detail and craftsmanship Ideal Skills: - Craftsmanship in game pieces - Familiarity with backgammon and its components
I already have a ...map—right now there’s only a flat texture file. I need someone who can: • Unwrap or re-project the UVs and create clean texture maps that match the existing artwork • Retarget or confirm the rig for Source Engine skeletons (infected and survivor each need their own) • Compile the model, materials and animations into L4D2-ready .mdl files, package them into separate .vpk add-ons, and test them in-game • Provide any QC scripts, source files and brief step-by-step notes so I can tweak or update the mod later If you’re comfortable with Blender, Crowbar, StudioMDL, VTFEdit and the usual Source modding toolchain, this should be straightforward. I can supply the GLB and texture immediately; I’ll handle all gameplay bal...
I’m looking to have a mobile game built that combines classic word-puzzle mechanics with the fast-paced feel of a “blokblas” style experience. The core idea is to let players form words under time pressure while blocks stack or fall, so the action stays lively yet still rewards vocabulary skills. Scope and key points • Platform: Mobile (both iOS and Android if possible). • Genre: “blokblas” puzzle — think block-clearing or block-stacking tension blended with word creation. • Primary mechanic: Word puzzles. Players tap, swipe, or drag letters/blocks to create valid words and clear space before the screen fills. • Visual style: Bright, colourful, casual-friendly. I’m open to your art suggestions, but the UI must stay...
I’m looking for a method to generate coins in Zynga Poker through a hack or any other effective approach. Specifically, I need a software tool, script, or hack that can generate coins within the game and works on both platforms. Alternatively, I’m open to hiring a freelancer who can work on this for 12 hours to generate coins — I’m willing to pay well. Please only professionals with strong knowledge of programming, gaming, and hacking should respond.
I have a single reference photo of a character and need it turned into a polished, game-ready model inside Blender. The target is roughly an 8 k polycount, delivered with high-detail sculpting, clean topology, proper UVs and baked maps. The look I’m after mixes realistic materials with a touch of cartoonish charm, so the textures should strike that balance while still feeling cohesive and believable. Deliverables • Native .blend file with organised collections • Exported FBX • PBR texture set (albedo, normal, roughness, metallic) at 4 k or higher •final no errors I’ll pay £2-5 per hour, track progress regularly, and release milestones once each deliverable above is met. If you’re comfortable working to this spec and can commu...
I need an interactive "Price is Right" game for entertainment purposes. Requirements: - PowerPoint format - Elements: Spinning Wheel, Pricing Games, Showcase Showdown - 1990s video clips of items for bid - Classic TV Show design theme -2 rounds. Need items to bid on to get a total of 6 contestants on stage. Need 6 total games to play with prizes to price so the 3 contestants in each of the 2 rounds can spin to see if they make it to the showcase, where the 1 winner from each round will compete in the final showcase. Ideal skills and experience: - Strong PowerPoint skills - Experience creating interactive games - Ability to incorporate video clips - Design skills for a classic TV show aesthetic -Must be familiar very with The Price is Right gameshow, specifically in the ...
I'm looking for an experienced Minecraft server setup specialist to create a robust server for more than 50 players. The server should include the following custom modes: oneblock, realm, and lifesteal. Key Requi...players. The server should include the following custom modes: oneblock, realm, and lifesteal. Key Requirements: - Setup of oneblock, realm, and lifesteal modes - Configuration for over 50 concurrent players - Ensure server stability and performance - Provide guidance on server management Ideal Skills and Experience: - Expertise in Minecraft server setup and configuration - Experience with custom game modes - Knowledge of server optimization for high player counts - Strong problem-solving skills and reliability Please share your relevant experience and approach t...
I'm seeking an experienced game developer to create a PC/Console game similar to Gorilla Tag. The game should feature: - Multiplayer experience - VR compatibility - Movement-based controls Ideal Skills and Experience: - Proficiency in Unity or Unreal Engine - Experience in developing VR games - Strong understanding of multiplayer networking - Creative game design skills Please provide a portfolio showcasing similar projects.
I need a set of cl...art spritesheets that bring birds—to life. Each species will share a consistent resolution and palette so they can drop straight into the same game scene without extra tweaking. Required animations • Birds: walking, eating, flying, idle Please deliver each action as a separate PNG spritesheet (transparent background) plus the individual frame PNGs for quick edits. Frame counts are flexible as long as every motion is smooth and begins and ends in a matching pose for effortless looping. I’ll supply my current tile size and color index once we start; you just focus on capturing that charming, readable Pixel Art style. If you’ve shipped similar game-ready assets before, feel free to share a sample link so I can be sure your tech...
...icons/assets - Notes on component usage and variants **** Contest audition requirement to be considered **** Please submit: 1. One desktop version of a browser-style screen based on the provided samples and excerpt 2. One version of a mobile screen based on the provided samples and excerpt 3. A small component mini-kit (at minimum): - primary button (default, hover/pressed, disabled) - game/content card - filter chip - search input ++Skills I want - UI/UX Designer with strong visual design - Mobile-first expertise and responsive web fluency - Figma component systems, auto-layout, design tokens - Ability to design for Android now while keeping iOS parity later - Clean, modern UI on dark themes (readability matters) ++What I care about most - A cohesive system...
GAME IDEA: 6 CURSES Core loop: Players pick 1 of 6 pads. Each pad triggers a different curse. Survive the curse → stay. Fail → you fall / die. Arena Simple square or circular arena Void or kill floor underneath 6 pads in the center (same size, same color) Each pad is tied to one curse THE 6 CURSES (simple + popular) 1 Speed Curse Players get very fast → easy to slip/fall 2 Low Jump Curse Jump is weak → obstacles become deadly 3 High Jump Curse Too much jump → players overshoot platforms 4 Ice Curse Floor becomes slippery 5 Darkness Curse Lighting drops → hard to see 6 Swap Curse All players swap positions once (These are common mechanics, easy to script, and fun.) Round Flow 10 seconds: “PICK A PAD” Everyone gets cursed bas...
I'm seeking a skilled developer to create...developer to create a visually appealing chess app for both iOS and Android platforms. The app should allow users to edit starting positions of pieces and offer both player vs player and player vs computer modes. Key Requirements: - 3D animations for piece movements and taking pieces, with an emphasis on visual effects. - Advanced AI for computer opponent - User-friendly interface for easily editable game starts. Ideal Skills and Experience: - Proven experience in mobile app development for both iOS and Android. - Strong background in 3D animation and graphics design. - Experience in developing AI for games, particularly chess. - UI/UX design skills to ensure a smooth user experience. Please provide examples of similar projects yo...
...improve all road textures (PBR workflow preferred) Improve sidewalks, intersections, and overall road details Adjust urban layout slightly to reduce visual similarity Enhance realism while keeping performance optimized for game use Important: This is NOT just a texture swap. I need structural adjustments to buildings (shape, roof design, facade layout, window distribution, etc.) to create a unique identity for the city. Requirements: Strong experience in Unity Experience with modular city environments Ability to edit meshes in Blender or similar Good understanding of game-ready PBR materials Optimization awareness (LOD, batching, performance) Please include: Portfolio of city / open-world environments Examples of building redesign work Estimated timeline The...
I’m putting together a third-person role-playing game in Unity 3D and need an experienced developer to take it from concept to a solid, playable slice. The end product must run smoothly on both mobile devices (iOS / Android) and WebGL so I can showcase it in browsers without extra plugins. The focus for this first phase is tight, moment-to-moment gameplay: responsive character movement, an intuitive touch + mouse control scheme, light combat and interaction systems, and a small environment that demonstrates quest flow. I already have basic lore, reference art, and design docs; you’ll turn those into working C# scripts, prefabs, and scenes. Deliverables • Unity project folder ready for mobile and WebGL export • Character controller with dodge, jump, basic at...
Laravel Architect / Plugin System Engineer — LaravelCP Collaboration Project Overview I’m building LaravelCP, a modular Laravel 11 backend engine designed to power browser-based PBBG (Persistent Browser-Based Game) systems. LaravelCP is not a theme or a single game — it is a plugin-driven backend framework intended to: • Provide authentication, roles, permissions, 2FA • Provide an extensible Action Pipeline system • Support a fully modular plugin architecture • Allow developers to build game mechanics as installable plugins • Remain kernel-pure (Core contains zero plugin imports) • Power multiple frontends (custom UIs, SPAs, community hubs, etc.) The system is currently in advanced architectural state and underg...
I’m building a daily-play casino platform and the first release has to be a full Texas Hold’em experience that runs only on virtual chips (no real-money wagering at this stage). Your main job is to craft the complete game flow—from the lobby through hand resolution—making sure the virtual-currency economy is airtight and easy for me to tune from an admin panel. A provably fair RNG, correct hand-ranking logic, and clear table states are non-negotiable; slick, responsive visuals are strongly preferred but can be templated if your core strength is back-end logic. I’m open on the tech stack as long as it supports real-time play and scales cleanly (Unity/C#, HTML5 with Node.js + , or something comparable). Code must be well-commented and handed over with...
...Source Code Code must be delivered via the designated source-code repository (GitHub or GitLab). Code must run locally or in a standard development environment as documented. No hard-coded credentials, secrets, or environment-specific assumptions. Repository-Based Delivery Only The freelancer will be provided access only to the source-code repository. No access will be granted to AWS, cloud consoles, production environments, or infrastructure credentials. Deployment, hosting, and infrastructure configuration are handled internally. Clear Documentation A concise README or documentation file explaining: what was built how it works how to run or test it locally how it can be extended or modified Documentation must be sufficient for another developer to continue without...
...rolls up revenue, COGS, gross margin, operating expenses, and net profit. • Build a Balance Sheet driven by the same dataset, updating assets, liabilities, and equity as new rows are added. Both reports must stay fully formula-based—no hard-typed totals—so that I can paste next month’s sales and instantly refresh the figures. Pivot tables, SUMIFS, Power Query, or structured tables are all fair game as long as the workbook remains self-contained and easy to follow. Acceptance criteria 1. One Excel file delivered (.xlsx) with separate tabs for: cleaned data, Income Statement, Balance Sheet. 2. Headings match standard accounting terminology. 3. All calculations traceable and protected against accidental overwrite. 4. Clear brief in-sheet notes ex...
...account, I release your agreed-upon percentage immediately—no caps on how much you can earn. I handle follow-up reporting so you can prove every dollar raised through your introductions. What you’ll actually be doing is sourcing and warming prospects, arranging intro calls, and staying in the loop until the capital lands. Tools such as AngelList, Crunchbase, LinkedIn, or your own rolodex are all fair game, provided the investor meets typical angel criteria and can close within a reasonable timeframe. Deliverables • Warm introduction to at least one serious angel investor • Signed investment agreement facilitated through your contact • Confirmation of cleared funds that triggers your commission If you already have relationships with active angel...
...responsive design. Core experience • Games: Primarily HTML5, with WebGL support for more demanding titles. • Feel: Clean, lightweight interface that still looks like a major gaming brand. Page transitions should be fluid and the site must pass Core Web Vitals on mobile. • Hosting & publishing: I want a workflow where I can drop in new game builds, set metadata, and have the title live—think a small CMS or custom admin panel. Feature set on each game page • User ratings and reviews • Share buttons (social platforms + direct link copy) • Recommendations for similar games that update dynamically based on category or tags User system Players should be able to log in quickly with either their social accounts or a classi...
More details: What specific features do you want in the cheat? Aimbot, ESP (Extra Sensory Perception), More features like every panel Which additional features, similar to other cheat panels, would you like included? This question was skipped by the user How would you like to activate or control the cheats? External application
I need a small 2-D arcade game built with plain HTML, CSS and JavaScript that I can instantly run and demo on Replit. The core loop is simple: the player steers a character with on-screen touch controls, dodges obstacles and can tap to shoot them down while racking up points. What I care about most is clarity and portability. A clean, lightweight UI, a live score counter, and a game-over overlay with a restart button should all resize gracefully on phones and desktops alike. Please keep the visuals straightforward—feel free to propose either a flat, minimalist look or a quick retro pixel style as long as it stays fast to load. Code quality is important: comment the logic thoroughly, avoid heavy frameworks, and structure everything so I can fork the Replit proje...
I’m building a medieval-fantasy role-playing game and need a talented character artist to visualise its cast. The project covers three groups of characters—playable heroes, memorable villains and everyday NPCs—each with distinctive silhouettes, gear and personalities. Scope and deliverables • 8–10 unique characters to start (heroes, villains and NPCs) • Front, side and back views for every character • Colour palette, brief bio and gear call-outs per design • Layered PSD (or Clip Studio) files plus high-res PNG exports Art direction The core look is classic medieval fantasy. Subtle sci-fi accents in armour patterns or weapon silhouettes are welcome if they help the designs stand out without breaking the setting’s tone. Pr...
I’m developing a game that blends fantasy imagination with a slick sci-fi backdrop, and I need original character art to bring its world to life. The brief is simple yet creatively open: design fully-realised, fantasy-style characters that clearly fit a futuristic setting. Think energy-infused armour, unusual silhouettes, and lore-friendly gadgets—distinctive heroes, allies, and maybe a memorable villain or two. Please deliver print-quality, transparent PNGs (and your layered source file) so my team can animate and integrate them with ease. If you prefer Procreate, Photoshop, Clip Studio, or another illustration tool, that’s perfectly fine—just keep the layers tidy and labelled. Alongside the final illustrations, a quick turnaround thumbnail sheet or rough ...
I want a cle...title—no actual wagering, no real gameplay engines. Live Betting should show ongoing events with continuously updating odds, again for display purposes only. No stake placement, deposits, or withdrawals are required anywhere on the site. Deliverables • Fully responsive front-end (HTML/CSS/JS or a framework you recommend) • Simple back-end or CMS hooks to add/edit matches, odds, results, and game listings • Basic admin login to manage the above content • Clear documentation so I can maintain the data myself after hand-over If you have experience building sports dashboards or casino portals, please mention any demos you can share. I value clean code, fast load times, and a UI that feels familiar to users of mainstream bookmakers&mdas...
I'm seeking an experienced Roblox developer to create an action game with both PvE and PvP elements.
I'm looking for a skilled developer to create a VR Gorilla Tag fan game for the Oculus Quest platform. The game will feature multiplayer modes and a variety of immersive environments, including forests, mountains, shops, and caves for mining. Key Requirements: - Develop for Oculus Quest - Multiplayer game mode - Environments: forests, mountains, shops, caves - Mining mechanics in caves Ideal Skills: - Experience in VR game development, particularly for Oculus Quest - Strong background in multiplayer game mechanics - Proficiency in creating diverse and engaging game environments - Familiarity with mining mechanics and integrating them into gameplay Please provide examples of previous VR projects and your approach to game development. ...
8ball online HTML5 Multiplayer Pool Game (Phaser + Node.js, Real-Time) --- # Project Overview We are building ****, a browser-based online pool (billiards) game focused on real-time 1v1 multiplayer gameplay. Our goal is to develop a solid MVP with clean architecture and full ownership of the source code. This project must be built with scalability in mind, as it will evolve into a competitive online platform. --- # Scope of Work (MVP) We need a developer to build: ### Frontend * HTML5 game (2D top-down pool table) * Built using **Phaser 3 (preferred) or PixiJS** * Smooth aiming, shooting mechanics, and ball physics * Responsive design (desktop + mobile browser) ### Backend * Node.js server * WebSocket-based real-time communication * Authoritative server arc...
...trade bots. Trade Bots (2–3 required) Bots must: • Automatically handle deposits and withdrawals of Murder Mystery 2 items. • Maintain a pooled community inventory and reconcile it continuously. • Track every offer, update the user’s balance in real time and flag failed or stale trades for manual review in an admin panel. Admin / Back-office A lightweight dashboard is needed for live game monitoring, user bans, bot status and manual item adjustments. Tech & Delivery I’m comfortable with common stacks such as Node.js, TypeScript, React, MongoDB or PostgreSQL, but I’m open to alternatives if they keep latency low and the interface snappy. Please outline your chosen stack, timeline and any hosting requirements when you ...
I need assistance setting up an in-studio podcast recording environment. This includes: - Equipment setup and configuration for: - Dynamic microphones - Mixing consoles - Support for live event recording Ideal skills and experience: - Experience with podcasting and audio equipment - Knowledge of dynamic microphones and mixing consoles - Ability to set up for live events Please provide any relevant work samples and experience.
Playable Space Strategy Game – UI Artist Wanted I’m developing a playable space strategy indie game and looking for a beginner-friendly UI artist to polish and continue interface and game development. Project Status Working prototype includes: - Fleet management - Operations system - Contract system - Tutorial - Fuel & damage mechanics - Economy & shipyard - Save/Load system - Real-time progression Note: Core gameplay is fully functional — this is not just a concept. I will send download link What I Need - Immersive main menu - 2D ship models (clean, realistic style) - Non-distracting in-game HUD - Button & icon sets (for desktop build) Style Realistic sci-fi Crisp shapes Subtle gradients Clear, readable typography No cartoo...
I need a single airline seat model that can drop straight into Roblox Studio without further cleanup. You are free to work in Blender, Maya, 3ds Max or any tool you prefer, so long as the ...per piece • All textures are PBR-ready (Albedo, Normal, Roughness at minimum) • UVs are non-overlapping and occupy 0–1 space • Two free revisions are available within seven days of first delivery I’ll consider only bids of $15 or less and I need to see at least one portfolio item that shows comparable hard-surface modeling and textile texturing, ideally already used in Roblox or another game engine. If this goes smoothly there will be more cabin assets to follow. Send your portfolio link and a short note on your workflow and expected turnaround time, and we ...
I'm looking for a developer to create donation stands and leaderboards for a Roblox game. Requirements: - Donation stands with customizable messages and sound effects upon donation. - Two leaderboards. Ideal skills and experience: - Proficiency in Roblox development - Experience with scripting and UI design - Familiarity with game monetization elements
I need an external utility that runs alongside an online-multiplayer title and quietly automates a few of the repetitive actions players must grind through, freeing us to focus on decision-making and mechanical practice. Because the purpose is to sharpen genuine player skills rather than replace them, the tool should never inject code or tamper with the client itself; it must behave like a lightweight companion app that reads permitted screen or memory data, makes human-like input, and includes solid antiban counter-measures (randomised timings, input variance, optional breaks, and other stealth techniques you normally rely on). You will handle the full flow: architecture, clean and well-documented source, a simple UI to toggle modules on or off, plus a short read-me that explains setup a...
...timing • measures animation cues or fixed timing windows • triggers a button press at the “perfect” millisecond This is basically a reaction-time bot. ⸻ 3) Memory / process manipulation On PC games, cheats often: • read memory values • change timing variables • override mechanics Consoles are harder to do this on, so people try: • controller-side automation • network tricks instead. ⸻ 4) Forced disconnect / quit tricks These usually: • break the sync between players • trigger a desync event • exploit how the game handles who “left first” Goal: • avoid losses or penalties. ⸻ 5) Why people say “undetectable” Nothing is truly impossible to detect. Developers look for: • packet anom...
...college baseball game, so I need someone physically at the field who can open the streaming app I’ll provide, log in with my credentials, and keep a steady live feed from first pitch to the final out. All you need is a modern smartphone (or small camera that feeds a phone), a sturdy tripod or mount, and a reliable data or Wi-Fi connection. Once you arrive, simply launch the app ten minutes before game time, start the broadcast, and angle the shot from behind home plate so the entire field is visible. Please keep the stream running through post-game handshakes; the platform will archive the replay automatically. I will confirm you have ended the session correctly and that the replay is available. Deliverables: • Continuous live stream accessible thro...
...already mapped out—placement matches, ongoing MMR updates, a /rank lookup, and full data persistence—but the make-or-break piece is fair, dynamic matchmaking. Players must be grouped with opponents of similar rating, with the queue smart enough to widen its tolerance only when wait times get excessive. Everything has to slip neatly into the existing Bedwars1058 ecosystem; no changes to the core game, no clunky commands. Java, Spigot/Paper APIs, and solid MySQL (or equivalent) handling will all be in play. The finished module should: • Track first-ten placement games, establish an initial MMR, then adjust after every win, loss, kill or bed break (those last two should be toggleable in config). • Build and maintain balanced lobbies automatically, prioritiz...
I'm looking for a talented and dedicated team to help produce high-quality entertainment content for my YouTube channels. We focus primarily on comedy sketches, video game content, and movie reaction videos. Key Tasks Include: - Video Editing: Cutting, arranging, and enhancing footage to create engaging final products. - Script Writing: Crafting creative and humorous scripts for our comedy sketches and reaction videos. - Thumbnail Design: Designing eye-catching thumbnails that will attract viewers. - Camera Operators: Filming content with a professional touch. Ideal Skills & Experience: - Experience in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro). - Strong writing skills, particularly in comedic and engaging content. - Graphic design skills for thumbn...
I am developing a Cabal Online Private MMORPG (EP 35 +). The system works through .so library injection into the game server process, and includes: Advanced C++ development Memory hooks and offset manipulation Packet interception and handling (C2S / S2C) Internal game structure interaction Modular plugin system JSON-based configuration Linux-based deployment I am looking for an experienced developer to help expand, stabilize, and improve this system. - Technical Requirements Strong C++ (advanced level); Linux development experience; Memory manipulation (pointers, offsets); Hooking / detours; Reverse engineering knowledge; Networking and protocol understanding; Advanced debugging skills; Nice to have: Experience with MMO private servers; Familiarity with Cabal, MU Onlin...